

- #CONSOLE LEFT 4 DEAD 2 STEAM 2ND PLAYER HOW TO#
- #CONSOLE LEFT 4 DEAD 2 STEAM 2ND PLAYER UPDATE#
- #CONSOLE LEFT 4 DEAD 2 STEAM 2ND PLAYER FULL#
Allow competitive achievements (versus, scavenge) to also be earned in Versus Survival. Fixed the director's "arc value" not always handling campaigns shorter than five maps correctly. Previously they would frequently collide and the witch would get culled now they should always find some combination of spawn locations that fit the within the map constraints. Revised the logic for fitting both tank and witch spawn locations into the flow.

Leading paths that run off a cliff aren't always handled properly and can cause the target to be treated as unreachable. If a chase path that's trying to lead the target fails, fall back to a non-leading path. Fixed a few cases where specials may choose to wait in an ambush position when the game mode says they should be assaulting the survivors
#CONSOLE LEFT 4 DEAD 2 STEAM 2ND PLAYER FULL#
This means real health must be < 5 before a bot will use first-aid over a full temp health buffer. Bots consider health to be critical at < 30 (was 40). Bots will use pills only if health < 50 Allow survivors to pick up ammo while fighting a tank or in close combat if they are less than 40% full. Fixed L4D1 survivors not selecting their canonical preferred weapons when scavenging. Don't stumble the charger if the charge attack starts while already in contact with the victim.

Fixed breakables sometimes failing to unblock the nav when they break. Allow SI to destroy breakables in finale areas during survival and scavenge modes once the round begins. Fixed the L4D1 survivor gestures not playing on dedicated servers. Always restore the default pain pills decay rate when the director resets. Fixed mobs unable to spawn if survivors stand in specific areas during a finale. Fixed spawn areas permanently excluded from spawn set when a survivor dies, idles, or changes character. Don't spam open/close door client commands while the door is in the process of opening or closing. Removed a three-second window where an infected player could force a faster transition from the observer state to the ghost state by pressing a key. Made survivor_teammatefocus_* convars replicated, so they can still be used as a legitimate way to play but are forced to be consistent for all clients. Marked cl_survivor_light_* cvars as cheats. Clear the voice state whenever the value changes so voice bubbles don't stay visible when switching between cheat enabled/disabled games. Marked "voice_all_icons" (used for testing) as a cheat command. Prevent players from joining the survivor team as a character already occupied by a human player. Fixed SI ghosts playing jump landing sounds Build a map load command on the server instead of directly executing the command that's received as part of the server reservation packet. Fixes team-based votes locking out new voters if the caller disconnects. Record the team of a vote caller at the time the vote is called, so if the caller disconnects the other players can still have their votes checked against the caller's team. Fix griefing exploit where a survivor would fire the grenade launcher and then switch to spectator to skip the friendly-fire check Fixed clearing the boomer screenspace effect by taking a break. Fixed avoiding damage from the charger by toggling in/out of idle while being body slammed. Fixed the ability to bypass the damage filter on the gas station's rolling door by going idle. Rate-limit commands to prevent client command DOS attacks against servers. Fixed an exploit that could lag or crash a server by spawning infinite pistols. Summary of the more than 1000 changes across the entire game:
#CONSOLE LEFT 4 DEAD 2 STEAM 2ND PLAYER UPDATE#
You can have a single player versus game by typing ‘sb_all_bot_game 1’ in console.The Last Stand Community Update has been released! Example: ‘map c1m1_hotel versus’ Players cannot join your game from the server browser (from what I know) And you must invite friends. you just need to type the map name then ‘versus’ in order to launch a versus game.
#CONSOLE LEFT 4 DEAD 2 STEAM 2ND PLAYER HOW TO#
Now that you know how to launch a map, you can start a versus game. Example: ‘map c1m1_hotel rocketdude’ or ‘map c1m1_hotel confogl’ How to Use Developer Console in a Certain Mutationįrom my last step you will be thrown into a campaign game, but what if you don’t want a campaign game? In order to do a mutation, you must type in the name of the mutation after the map name.
